IT Artefact Design & Workpractice Intervention


Accepted papers ADWI - 2013

A pragmatic discussion of scientific design science practice: new science wrapped in old science?

Richard Baskerville, USA &Jan Pries-Heje, Denmark

What is a ‘wicked problem’ for IS research?

Rob Gleasure, Ireland

Action research vs. design research: Using practice research as a lens for comparison and integration

Göran Goldkuhl, Sweden

Pragmatic dilemmas in action research - Doing action research with or without the approval of top management?

Stefan Holgersson &Ulf Melin, Sweden

Improving communication and collaboration in social innovation projects - a pragmatic research agenda

Hans Weigand &Aldo de Moor, the Netherlands

Paradigmatic and Syntagmatic Views of Developer Workpractices

Rodney J. Clarke, Australia

Action Design Research: Expanding the scope

Stefan Cronholm &Hannes Göbel, Sweden

Decomposing materiality: a chess metaphor of IS change

Mohammad Hosein Rezazade Mehrizi &Joan Rodon Modol, Spain

What are the siblings of design science?

Paul Johannesson, Erik Perjons &Ilia Bider, Sweden

Symbolic interactionism and the cell information board: challenging the wisdom of systems

Gabriel Costello &Brian Donnellan, Ireland

The equipment nature of ‘the so-called’ IT Artifacts – Holistic ontology based IS design principles

Nathan Lakew &Katarina Lindblad-Gidlund, Sweden

Multiple perspectives on development of local health services supported by Information Technology in a policy and clinical context

Trevor Wood-Harper, Alan Gillies &Nick Harrop, UK

Architecting social interaction: experiences from e-health design research in the U-CARE program

Jonas Sjöström & Pär Ågerfalk, Sweden

Investigating rationality, in concept and use, in a model for IT maintenance and governance

Jenny Lagsten &Malin Nordström, Sweden